Los Angeles, 10-12 February 2015. From digital content creation to monetization, Digital Entertainment World is where you want to be if you are in the business of creating or monetizing digital entertainment content.
Washington, 15 September 2014. Microsoft Corp. today announced it has reached an agreement to acquire Mojang, the celebrated Stockholm-based game developer, and the company's iconic "Minecraft" franchise.
Los Angeles, 3-4 November 2014. GDC Next answers the question: "So you've made a game, what's next?" GDC Next brings the video game community together – from makers to marketers, from companies both big and small – to learn how to increase discoverability, gain exposure, broaden their audience, differentiate their work, and position their games for industry success.
Los Angeles, CA, 12 June 2014. 48,900 video game industry professionals, investor analysts, journalists, and retailers from more than 100 countries attended this week's Electronic Entertainment Expo (E3) in Los Angeles, the Entertainment Software Association (ESA) announced today. ESA also revealed that E3 2015 will take place on June 16-18, 2015, in Los Angeles at the Los Angeles Convention Center.
GamaDaily 3 June 2014. Calling all European game developers! GDC Europe is once again fielding a brief survey on Europe's game industry.
Maroussi, 5 March 2014. The 1st International Conference on "Cultural Tourism in a Digital Era" focuses on cultural tourism as it is developing in the second decade of the new millennium, will take place in Athens, Greece from May 30th till June 1st at the Royal Olympic Hotel.
Brussels, 13 February 2014. The €63 billion app boom. Nearly 5 million jobs in European app sector by 2018, says EU report
London, 17 December 2013. With the launch this week of GamCrowd, a crowdfunding company specifically for gambling start-ups, Chris North is going back to his roots as an entrepreneur.